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Gamehelpkingoftokyo
Bugs
Before reporting a bug, please check https://docs.google.com/spreadsheets/d/1DbI4EongciNvCcjQBwsMHuXxpzKA1x3ZD_MMdPzBRtM to see if it's really a bug.
For translaters
Please don't touch the <strong>, <i>, and text between [] (brackets).
For cards name, brackets contained hexa-decimal color of names. This will specify the color from this tag until the end, or until color is redefined. You probably don't need to change them, but it can be useful to understand them as some card names will have different word count on some languages. You can check by ptting code on HEX field here : https://www.google.com/search?q=color+picker
Rules
Overview and Goal
You are a gigantic Monster willing to do anything to become King of Tokyo. Your rampage brings you glory in the form of Victory Points (blue stars). To win, be the first Monster to gain 20 Victory Points. Or, get your claws out and eliminate your enemies. The last one standing claims victory!
Turn Overview
- Roll Dice
- Resolve Dice
- Enter Tokyo
- Buy Power cards
- End of turn
Roll Dice
On your turn, you can roll the dice up to three times. You can stop rolling any time.
On the first Roll, 6 dices are rolled. For your second Roll, if you like some of your results, you can set them aside (click on the to lock them) and only roll the ones you don’t like again. For your third Roll, if you change your mind, you can roll any dice you set aside again (click on it to unlock it), along with any you still don’t like. After you finish your three Rolls (or you decide to stop), continue to the Resolve Dice step.
Resolve Dice
Enter Tokyo
Buy Power cards
End of turn
TODO : Feel free to add here a text version of PDF rules !
https://cdn.shopify.com/s/files/1/0049/3351/7425/files/KOT2-rulebook_EN.pdf?1387