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	<id>https://fr.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpsagani</id>
	<title>Gamehelpsagani - Historique des versions</title>
	<link rel="self" type="application/atom+xml" href="https://fr.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpsagani"/>
	<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpsagani&amp;action=history"/>
	<updated>2026-11-07T07:21:22Z</updated>
	<subtitle>Historique des versions pour cette page sur le wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpsagani&amp;diff=5202&amp;oldid=prev</id>
		<title>Nicotacotac : Update on numbers</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpsagani&amp;diff=5202&amp;oldid=prev"/>
		<updated>2023-04-19T06:47:04Z</updated>

		<summary type="html">&lt;p&gt;Update on numbers&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 19 avril 2023 à 06:47&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Ligne 9 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 9 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player cannot fulfill a task, they receive Cacophony discs and negative points (red discs). Cacophony discs are used as sound disc and remains in the player&amp;#039;s reserve when tile contracts are fulfilled.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a player cannot fulfill a task, they receive Cacophony discs and negative points (red discs). Cacophony discs are used as sound disc and remains in the player&amp;#039;s reserve when tile contracts are fulfilled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game ends when the score target is reached for the number of players (75 at two players, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tbc...&lt;/del&gt;), Visibile on the score track.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game ends when the score target is reached for the number of players (75 at two players, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; 60 at 3 players and 45 a 4 players&lt;/ins&gt;), Visibile on the score track.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nicotacotac</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpsagani&amp;diff=5201&amp;oldid=prev</id>
		<title>Nicotacotac : init rules</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpsagani&amp;diff=5201&amp;oldid=prev"/>
		<updated>2023-04-19T06:12:39Z</updated>

		<summary type="html">&lt;p&gt;init rules&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The goal of the game is to create a harmonious world by aligning Spirit of Nature tiles, which represent the elements of Earth, Water, Air, and Fire.&lt;br /&gt;
&lt;br /&gt;
The game has an offer display for Spirit of Nature tiles, which are shuffled and placed in three facedown draw stacks. Players take turns drawing and placing a tile, forming their own personal display of tiles.&lt;br /&gt;
&lt;br /&gt;
Each Spirit of Nature tile has a single base color on both sides that corresponds to the element type of the tile, 1-4 arrows on the front that point in different directions, and a number on the front and back that corresponds to the point value of the tile. The arrows also have a basic color that corresponds to one of the four different elements. Each arrow presents a task that the player can fulfill.&lt;br /&gt;
&lt;br /&gt;
On a player&amp;#039;s turn, they take a Spirit of Nature tile from the offer display and place it faceup orthogonally adjacent (not diagonally) to a tile that is already in their personal display. The arrows on the newly placed tile must align with the arrows on the adjacent tiles, creating a colorful and harmonious world. Whenever a player aligns all the arrows on a tile with the proper colored tiles, they receive points based on the number of arrows on the tile.&lt;br /&gt;
&lt;br /&gt;
If a player cannot fulfill a task, they receive Cacophony discs and negative points (red discs). Cacophony discs are used as sound disc and remains in the player&amp;#039;s reserve when tile contracts are fulfilled.&lt;br /&gt;
&lt;br /&gt;
The game ends when the score target is reached for the number of players (75 at two players, tbc...), Visibile on the score track.&lt;/div&gt;</summary>
		<author><name>Nicotacotac</name></author>
	</entry>
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