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	<id>https://fr.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpratsofwistar</id>
	<title>Gamehelpratsofwistar - Historique des versions</title>
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	<updated>2026-09-17T03:50:34Z</updated>
	<subtitle>Historique des versions pour cette page sur le wiki</subtitle>
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	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7002&amp;oldid=prev</id>
		<title>KinstKinst : finalisation</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7002&amp;oldid=prev"/>
		<updated>2025-04-26T20:39:37Z</updated>

		<summary type="html">&lt;p&gt;finalisation&lt;/p&gt;
&lt;a href=&quot;//fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;amp;diff=7002&amp;amp;oldid=7001&quot;&gt;Voir les modifications&lt;/a&gt;</summary>
		<author><name>KinstKinst</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7001&amp;oldid=prev</id>
		<title>KinstKinst : avancement de la traduction et de la mise en page</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7001&amp;oldid=prev"/>
		<updated>2025-04-26T17:55:08Z</updated>

		<summary type="html">&lt;p&gt;avancement de la traduction et de la mise en page&lt;/p&gt;
&lt;a href=&quot;//fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;amp;diff=7001&amp;amp;oldid=7000&quot;&gt;Voir les modifications&lt;/a&gt;</summary>
		<author><name>KinstKinst</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7000&amp;oldid=prev</id>
		<title>KinstKinst : poursuite traduction + mise en page</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=7000&amp;oldid=prev"/>
		<updated>2025-04-26T17:18:24Z</updated>

		<summary type="html">&lt;p&gt;poursuite traduction + mise en page&lt;/p&gt;
&lt;a href=&quot;//fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;amp;diff=7000&amp;amp;oldid=6999&quot;&gt;Voir les modifications&lt;/a&gt;</summary>
		<author><name>KinstKinst</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=6999&amp;oldid=prev</id>
		<title>KinstKinst : poursuite de la traduction anglais vers français (en cours)</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=6999&amp;oldid=prev"/>
		<updated>2025-04-26T14:45:27Z</updated>

		<summary type="html">&lt;p&gt;poursuite de la traduction anglais vers français (en cours)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 26 avril 2025 à 16:45&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Ligne 56 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 56 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS DANS LA RÉGION FERME&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS DANS LA RÉGION FERME&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Développer des Projets&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Développer des Projets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;action &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows you to take new &lt;/del&gt;Invention &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cards and add them to your hand&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You have as many Project &lt;/del&gt;points &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available as the Strength of your &lt;/del&gt;action. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking 1 Basic &lt;/del&gt;Invention &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card costs &lt;/del&gt;1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Project &lt;/del&gt;point; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acquiring 1 Advanced &lt;/del&gt;Invention &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card costs &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Project &lt;/del&gt;points. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can choose cards from the display&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or you can draw them from the top of the decks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the end of your turn&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore the rows of Invention cards by sliding the remaining cards to the right and refilling the empty spaces with new cards drawn from the corresponding decks&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cette &lt;/ins&gt;action &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous permet de prendre de nouvelles cartes &lt;/ins&gt;Invention &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et de les ajouter à votre main&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous avez autant de &lt;/ins&gt;points &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Projet disponibles que la force de votre &lt;/ins&gt;action. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prendre une carte &lt;/ins&gt;Invention &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de Base coûte &lt;/ins&gt;1 point &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Projet&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prendre une carte &lt;/ins&gt;Invention &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Avancée coûte &lt;/ins&gt;2 points &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Projet&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous pouvez choisir des cartes des rivières&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ou vous pouvez les piocher depuis le dessus des piles de cartes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A la fin de votre tour&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reformez les rivières de cartes en décalant les cartes restantes vers la droite puis en remplissant les espaces vides par des cartes piochées dans les piles de cartes correspondantes&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Explorer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Explorer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;action &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows you to enter the Farm and explore its Rooms with your Explorer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You have as many Exploration &lt;/del&gt;points &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available as the Strength of your &lt;/del&gt;action. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can repeat the same &lt;/del&gt;action &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several times&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provided that you have the necessary Exploration &lt;/del&gt;points &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and fulfill all the requirements&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For each Exploration &lt;/del&gt;point, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can perform one of the following &lt;/del&gt;actions, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as indicated in the upper left corner of the Board&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cette &lt;/ins&gt;action &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous permet d&amp;#039;entrer dans la Ferme et d&amp;#039;explorer les pièces avec votre explorateur&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous avez autant de &lt;/ins&gt;points &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d&amp;#039;exploration disponibles que la force de vore &lt;/ins&gt;action. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous pouvez répéter la m^me &lt;/ins&gt;action &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plusieurs fois&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tant que vous avez les &lt;/ins&gt;points &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d&amp;#039;exploration nécessaires et  que vous remplissez les conditions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pour chaque &lt;/ins&gt;point &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d&amp;#039;exploration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous pouvez réaliser les &lt;/ins&gt;actions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suivantes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comme indiqué dans le coins supérieur gauche du plateau &lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Opening a door;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Opening a door;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KinstKinst</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=6998&amp;oldid=prev</id>
		<title>KinstKinst le 26 avril 2025 à 14:25</title>
		<link rel="alternate" type="text/html" href="https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=6998&amp;oldid=prev"/>
		<updated>2025-04-26T14:25:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 26 avril 2025 à 16:25&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Ligne 31 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 31 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;f. 1x Invention cards become available to use once more.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;f. 1x Invention cards become available to use once more.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;g. Discard the 2 rightmost cards from the display of Basic Invention cards into the corresponding discard pile; slide the remaining cards to the right of the display and restore the row of 4 face-up cards, drawing two new ones from the deck. Do the same with the row of Advanced Invention cards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;g. Discard the 2 rightmost cards from the display of Basic Invention cards into the corresponding discard pile; slide the remaining cards to the right of the display and restore the row of 4 face-up cards, drawing two new ones from the deck. Do the same with the row of Advanced Invention cards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2. Phase d&amp;#039;Actions&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2. Phase d&amp;#039;Actions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Following the turn order&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take your turn by placing a Chief on the Action Wheel or on the Alchemist’s Hut to perform the corresponding &lt;/del&gt;actions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dans l&amp;#039;ordre du tour&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;à votre tour placez un Chef sur la roue d&amp;#039;Actions ou sur la cabane de l&amp;#039;Alchimiste pour réaliser les &lt;/ins&gt;actions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correspondantes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;During your turn&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can also perform one or more Quick actions that do not require &lt;/del&gt;placement&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Durant votre tour vous pouvez aussi faire une ou plusieurs Actions Rapides&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;qui ne requièrent pas de &lt;/ins&gt;placement &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de Chef&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the Chief&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When all players have completed their &lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turns &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i.e. they have placed their &lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chiefs&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Actions &lt;/del&gt;Phase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the current round end&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quand tous les joueurs ont joué leurs &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tours &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;càd ont placé leurs &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chefs&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;la &lt;/ins&gt;Phase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d&amp;#039;Action ainsi que la manche en cours se terminent&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2.1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wheel &lt;/del&gt;Actions&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2.1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Les Actions de la Roue d&amp;#039;&lt;/ins&gt;Actions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To perform a Wheel &lt;/del&gt;action, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you must place your Chief in a free space on a Sector of the Wheel&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then carry out the corresponding Main and &lt;/del&gt;Bonus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the order you prefer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are &lt;/del&gt;6 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different Main actions, divided into &lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Areas&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pour réaliser une &lt;/ins&gt;action &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de la Roue&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous devez placer votre Chef sur un emplacement libre d&amp;#039;un des secteurs de la Roue&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Réalisez alors les Action Principale et Action &lt;/ins&gt;Bonus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correspondantes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dans l&amp;#039;ordre de votre préférence&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Il y a &lt;/ins&gt;6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actions Principales différentes réparties dans &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;régions &lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IN THE FOREST AREA&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DE LA RÉGION FORET&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Collecting Wood&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ramasser du bois&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Take a number of Wood tokens equal to the Strength of your &lt;/del&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prenez le nombre de jetons Bois égal à la force de votre &lt;/ins&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Digging Rooms&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creuser des Pièces/Chambres&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can dig as many Rooms as the Strength of your &lt;/del&gt;action. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Room costs &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metal&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each time you dig a Room&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remove the Underground tile with the lowest VP value from your Player Board&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep the Underground tile in your play area&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will use Rooms to host Bed tiles and Guest Mouse tiles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Room can host only 1 tile&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the beginning of the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you have &lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rooms already available&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you want more&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you must remove the Underground tiles from your Player Board performing the Digging Rooms &lt;/del&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous pouvez creuser autant de Pièces que la force de votre &lt;/ins&gt;action. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaque Pièce coûte &lt;/ins&gt;2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Métal&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaque fois que vous creusez une Pièce&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enlevez de votre plateau personnel la tuile Souterrain ayant la plus faible valeur de PV&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; gardez cette tuile Souterrain dans votre aire de jeu&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous utiliserez ces Pièces/Chambres pour placer des tuiles Lit ou des tuiles Invitée Souris&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaque Pièce ne peut accueillir qu&amp;#039;une seule tuile&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;En début de partie&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous avez &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pièces déjà disponibles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Si vous en voulez plus&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous devez enlever des tuiles Souterrain de votre plateau joueur avec l&amp;#039;&lt;/ins&gt;action &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creuser une Pièce/Chambre&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IN THE LAIR AREA&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DE LA RÉGION LE REPAIRE&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Collecting Metal&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rammasser du Métal&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Take a number of Metal tokens equal to the Strength of your &lt;/del&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prenez le nombre de jetons Métal égal à la force de votre &lt;/ins&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Building Beds&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Construire des Lits&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can build as many Beds as the Strength of your &lt;/del&gt;action. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Bed costs &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wood&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever you build a Bed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take the Bed tile with the lowest VP value and place it into a free Room on your Player Board&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Place the Worker that was over the tile on the space above &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the entrance of your lair&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will be able to move this Worker to the Board using the corresponding Quick action&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you have no free Rooms&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you cannot perform this &lt;/del&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous pouvez construire autant de Lits que la force de votre &lt;/ins&gt;action. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaque Lit coûte &lt;/ins&gt;2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bois&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quand vous construisez un Lit&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prenez la tuile Lit ayant la plus faible valeur de PV et placez la dans une Pièce/Chambre libre de votre plateau personnel&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Placez l&amp;#039;Ouvrier, qui était sur la tuile, dans l&amp;#039;espace au dessus &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&amp;#039;entrée de votre repaire&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous pourrez déplacer cet Ouvrier vers le plateau en utilisant l&amp;#039;Action Rapide correspondante&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Si vous n&amp;#039;avez pas de Pièce vide/disponible&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vous ne pouvez pas réaliser cette &lt;/ins&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IN THE FARM AREA&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ACTIONS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DANS LA RÉGION FERME&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developing Projects&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Développer des Projets&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This action allows you to take new Invention cards and add them to your hand. You have as many Project points available as the Strength of your action. Taking 1 Basic Invention card costs 1 Project point; acquiring 1 Advanced Invention card costs 2 Project points. You can choose cards from the display, or you can draw them from the top of the decks. At the end of your turn, restore the rows of Invention cards by sliding the remaining cards to the right and refilling the empty spaces with new cards drawn from the corresponding decks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This action allows you to take new Invention cards and add them to your hand. You have as many Project points available as the Strength of your action. Taking 1 Basic Invention card costs 1 Project point; acquiring 1 Advanced Invention card costs 2 Project points. You can choose cards from the display, or you can draw them from the top of the decks. At the end of your turn, restore the rows of Invention cards by sliding the remaining cards to the right and refilling the empty spaces with new cards drawn from the corresponding decks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Exploring&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Explorer&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This action allows you to enter the Farm and explore its Rooms with your Explorer. You have as many Exploration points available as the Strength of your action. You can repeat the same action several times, provided that you have the necessary Exploration points and fulfill all the requirements. For each Exploration point, you can perform one of the following actions, as indicated in the upper left corner of the Board:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This action allows you to enter the Farm and explore its Rooms with your Explorer. You have as many Exploration points available as the Strength of your action. You can repeat the same action several times, provided that you have the necessary Exploration points and fulfill all the requirements. For each Exploration point, you can perform one of the following actions, as indicated in the upper left corner of the Board:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KinstKinst</name></author>
	</entry>
	<entry>
		<id>https://fr.doc.boardgamearena.com/index.php?title=Gamehelpratsofwistar&amp;diff=6997&amp;oldid=prev</id>
		<title>KinstKinst : Page créée avec « Aperçu des règles Dans les rats de Wistar vous jouerez le rôle d&#039;un des 4 rats qui a organisé l&#039;évasion du célèbre Institut Wistar.  Le jeu se joue en 5 manches, et vous gagnerez des points de victoire (PV) ainsi :  -Construire des Lits -Creuser des Pièces/Chambres -Accomplir des Missions à la ferme -Accueillir une Souris Invitée -Créer de nouvelles Inventions -Revendiquer des Objectifs A la fin de la partie, le joueur ayant le plus de PV sera le vainq... »</title>
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		<updated>2025-04-26T13:47:22Z</updated>

		<summary type="html">&lt;p&gt;Page créée avec « Aperçu des règles Dans les rats de Wistar vous jouerez le rôle d&amp;#039;un des 4 rats qui a organisé l&amp;#039;évasion du célèbre Institut Wistar.  Le jeu se joue en 5 manches, et vous gagnerez des points de victoire (PV) ainsi :  -Construire des Lits -Creuser des Pièces/Chambres -Accomplir des Missions à la ferme -Accueillir une Souris Invitée -Créer de nouvelles Inventions -Revendiquer des Objectifs A la fin de la partie, le joueur ayant le plus de PV sera le vainq... »&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Aperçu des règles&lt;br /&gt;
Dans les rats de Wistar vous jouerez le rôle d&amp;#039;un des 4 rats qui a organisé l&amp;#039;évasion du célèbre Institut Wistar.&lt;br /&gt;
&lt;br /&gt;
Le jeu se joue en 5 manches, et vous gagnerez des points de victoire (PV) ainsi :&lt;br /&gt;
&lt;br /&gt;
-Construire des Lits&lt;br /&gt;
-Creuser des Pièces/Chambres&lt;br /&gt;
-Accomplir des Missions à la ferme&lt;br /&gt;
-Accueillir une Souris Invitée&lt;br /&gt;
-Créer de nouvelles Inventions&lt;br /&gt;
-Revendiquer des Objectifs&lt;br /&gt;
A la fin de la partie, le joueur ayant le plus de PV sera le vainqueur. En cas d&amp;#039;égalité, le joueur &amp;quot;1er (des joueurs à égalité) dans l&amp;#039;ordre du tour&amp;quot; gagne.&lt;br /&gt;
&lt;br /&gt;
Pour une description plus détaillée du jeu, veuillez lire le livret de règles sur BGG.&lt;br /&gt;
&lt;br /&gt;
Gameplay&lt;br /&gt;
La partie est divisée en 5 manches (qui représentent les 5 jours durant lesquels le challenge entre les familles de Rats a lieu). Chaque manche consiste en 2 phases à mener dans l&amp;#039;ordre suivant :&lt;br /&gt;
&lt;br /&gt;
Phase de Nouvelle Manche&lt;br /&gt;
Phase d&amp;#039;Action&lt;br /&gt;
1. Phase de Nouvelle Manche&lt;br /&gt;
Cette phase n&amp;#039;a pas lieu à la 1ère manche, et est automatisée à 99% aux manches suivantes.&lt;br /&gt;
&lt;br /&gt;
In the New Round Phase, the following steps are carried out:&lt;br /&gt;
&lt;br /&gt;
a. Update the turn order based on the position of your Chiefs on the Alchemist’s Hut. If there are no Chiefs on the Alchemist’s Hut, the turn order doesn’t change. If there are multiple Chiefs of the same color, consider only the position of the leftmost Chief to determine the turn order change.&lt;br /&gt;
b. Take your 3 Chiefs back from the Board and put them back on your Player Board.&lt;br /&gt;
c. If still present, discard from the game the Guest Mouse tile of the previous round and reveal a new one from the top of the Round stack.&lt;br /&gt;
d. Turn the Action Wheel 1 Sector clockwise (60°).&lt;br /&gt;
e. Receive income from the Invention cards you have played and the tiles on your Player Board with the icon . All players can do this step at the same time. In the rare event that you need to follow an order, follow the turn order&lt;br /&gt;
f. 1x Invention cards become available to use once more.&lt;br /&gt;
g. Discard the 2 rightmost cards from the display of Basic Invention cards into the corresponding discard pile; slide the remaining cards to the right of the display and restore the row of 4 face-up cards, drawing two new ones from the deck. Do the same with the row of Advanced Invention cards.&lt;br /&gt;
2. Phase d&amp;#039;Actions&lt;br /&gt;
Following the turn order, take your turn by placing a Chief on the Action Wheel or on the Alchemist’s Hut to perform the corresponding actions.&lt;br /&gt;
During your turn, you can also perform one or more Quick actions that do not require placement&lt;br /&gt;
of the Chief.&lt;br /&gt;
&lt;br /&gt;
When all players have completed their 3 turns (i.e. they have placed their 3 Chiefs), the Actions Phase and the current round end.&lt;br /&gt;
2.1 Wheel Actions&lt;br /&gt;
To perform a Wheel action, you must place your Chief in a free space on a Sector of the Wheel. Then carry out the corresponding Main and Bonus actions, in the order you prefer. There are 6 different Main actions, divided into 3 Areas:&lt;br /&gt;
&lt;br /&gt;
ACTIONS IN THE FOREST AREA&lt;br /&gt;
Collecting Wood&lt;br /&gt;
Take a number of Wood tokens equal to the Strength of your action.&lt;br /&gt;
&lt;br /&gt;
Digging Rooms&lt;br /&gt;
You can dig as many Rooms as the Strength of your action. Each Room costs 2 Metal. Each time you dig a Room, remove the Underground tile with the lowest VP value from your Player Board; keep the Underground tile in your play area. You will use Rooms to host Bed tiles and Guest Mouse tiles. Each Room can host only 1 tile. At the beginning of the game, you have 3 Rooms already available. If you want more, you must remove the Underground tiles from your Player Board performing the Digging Rooms action.&lt;br /&gt;
&lt;br /&gt;
ACTIONS IN THE LAIR AREA&lt;br /&gt;
Collecting Metal&lt;br /&gt;
Take a number of Metal tokens equal to the Strength of your action.&lt;br /&gt;
&lt;br /&gt;
Building Beds&lt;br /&gt;
You can build as many Beds as the Strength of your action. Each Bed costs 2 Wood. Whenever you build a Bed, take the Bed tile with the lowest VP value and place it into a free Room on your Player Board. Place the Worker that was over the tile on the space above (the entrance of your lair). You will be able to move this Worker to the Board using the corresponding Quick action. If you have no free Rooms, you cannot perform this action.&lt;br /&gt;
&lt;br /&gt;
ACTIONS IN THE FARM AREA&lt;br /&gt;
Developing Projects&lt;br /&gt;
This action allows you to take new Invention cards and add them to your hand. You have as many Project points available as the Strength of your action. Taking 1 Basic Invention card costs 1 Project point; acquiring 1 Advanced Invention card costs 2 Project points. You can choose cards from the display, or you can draw them from the top of the decks. At the end of your turn, restore the rows of Invention cards by sliding the remaining cards to the right and refilling the empty spaces with new cards drawn from the corresponding decks.&lt;br /&gt;
&lt;br /&gt;
Exploring&lt;br /&gt;
This action allows you to enter the Farm and explore its Rooms with your Explorer. You have as many Exploration points available as the Strength of your action. You can repeat the same action several times, provided that you have the necessary Exploration points and fulfill all the requirements. For each Exploration point, you can perform one of the following actions, as indicated in the upper left corner of the Board:&lt;br /&gt;
&lt;br /&gt;
Opening a door;&lt;br /&gt;
Moving the explorer;&lt;br /&gt;
Revealing a Mission Card;&lt;br /&gt;
Taking a Guest mouse.&lt;br /&gt;
2.2 Bonus Actions&lt;br /&gt;
Bonus actions are distributed in the various Sectors of the Action Wheel in different ways depending on the number of players:&lt;br /&gt;
&lt;br /&gt;
Moving workers;&lt;br /&gt;
Taking a Joker Token;&lt;br /&gt;
Taking a Basic Invention Card;&lt;br /&gt;
Taking Metal;&lt;br /&gt;
Taking Wood;&lt;br /&gt;
One Exploration point;&lt;br /&gt;
Obtaining the Alchemist Potion;&lt;br /&gt;
Taking the Guest for the current round;&lt;br /&gt;
Playing an Invention card&lt;br /&gt;
Resolving a Mission.&lt;br /&gt;
Playing Invention Cards&lt;br /&gt;
To play an Invention card, you must meet the requirements indicated on the card. The requirement may consist of:&lt;br /&gt;
&lt;br /&gt;
a payment in Wood and/or Metal,&lt;br /&gt;
a payment in Movement tokens,&lt;br /&gt;
the possession of a specific type of Invention cards,&lt;br /&gt;
the possession of specic icons (on cards in your play area or on your Skill tokens),&lt;br /&gt;
the possession of the Electricity token, Basic or Advanced,&lt;br /&gt;
the presence of Guest Mouse tiles on your Player Board,&lt;br /&gt;
having digged a certain number of Rooms.&lt;br /&gt;
You have to pay Wood, Metal and Movement tokens (discard them back to the general supply, as usual); on the other hand, you simply have to own all the other items that grant you the requirement (cards and tokens with the required icons, cards of the indicated type, the Electricity token and the Guest Mouse tiles), without discarding them. Once you have met the indicated requirements, place the Invention card face up in your play area.&lt;br /&gt;
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From now on, the card is active and produces its effect, which is different according to the type of icon printed on it. See the game rulebook for a detailed description.&lt;br /&gt;
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Resolving Missions&lt;br /&gt;
Mission cards are inside the Rooms of the Farm. You can only resolve a Mission if:&lt;br /&gt;
&lt;br /&gt;
the Mission card has been revealed (it doesn’t matter by which player);&lt;br /&gt;
the Mission card is in the same Room as your Explorer or one of your Tents.&lt;br /&gt;
Each Mission card consists of 3 rows representing 3 different Missions. Each row contains one or more requirements, equivalent to those of Invention cards,which must be met to obtain the corresponding reward.&lt;br /&gt;
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When resolving a Mission as a Bonus action or as a result of other game effects, choose a row on the Mission card not already occupied by a Cube (yours or another player’s). You must meet the requirements indicated in that row; then, place one of your Cubes from your Player Board in the designated space and immediately obtain the indicated reward.&lt;br /&gt;
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Abilities of the Player Board&lt;br /&gt;
There are 10 spaces on your Player board where you place your Cubes at the beginning of the game. Each space shows an ability that you unlock when you move the related Cube on a Mission card. The Cubes from the “brown” spaces (6 in total)can be placed on any Mission card; the Cubes from the “grey” spaces (4 in total) can be placed only on Basement Mission cards. See the game rulebook for a detailed description.&lt;br /&gt;
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2.3 Alchemist Actions&lt;br /&gt;
The Alchemist’s Hut, unlike the Action spaces on the Wheel, can host any number of Chiefs, even from the same player. When you choose to perform the Alchemist’s action, place your Chief in the Alchemist’s Hut, to the right of any Chief already there. Immediately gain 1 Movement token and the Alchemist’s Potion.&lt;br /&gt;
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Important: The position of the Chiefs on the Alchemist’s Hut determines the next round’s turn order. If you have performed this action multiple times, consider only the position of your leftmost Chief to determine the turn order change.&lt;br /&gt;
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The Alchemist’s Potion allows you to perform one of the following actions:&lt;br /&gt;
&lt;br /&gt;
Play 1 Invention card;&lt;br /&gt;
Resolve 1 Mission;&lt;br /&gt;
Take 1 Metal;&lt;br /&gt;
Take 1 Wood.&lt;br /&gt;
2.4 Fast Actions&lt;br /&gt;
During your turn, you can perform a Fast action before or after each Main or Bonus action. You can perform any number of Fast actions on your turn and repeat the same action multiple times. All the Fast actions are described in detail in the rulebook, but to sum up they are:&lt;br /&gt;
&lt;br /&gt;
Buying a Joker token;&lt;br /&gt;
Buying the Electricity token;&lt;br /&gt;
Using a Movement token;&lt;br /&gt;
Using a 1x effect;&lt;br /&gt;
Putting Workers on the Board for the first time;&lt;br /&gt;
Pitching a Tent;&lt;br /&gt;
Claiming an Objective.&lt;br /&gt;
End of the Round&lt;br /&gt;
When all players have completed their 3 turns and placed their 3 Chiefs, the Action Phase and the current Rounds end. If there are still Guest Mouse tiles in the Round stack on the space of the Board, start a new round; otherwise, the game is over.&lt;br /&gt;
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End of the Game and Final Scoring&lt;br /&gt;
The game ends at the end of the 5th round (the Round stack on the board is empty). Update the turn order according to the position of your Chiefs on the Alchemist’s Hut, as described in the New Round Phase. Then, calculate your final score by adding the following VP to the Victory Points scored during the game:&lt;br /&gt;
&lt;br /&gt;
VP indicated in the Ability spaces on your Player Board from which you have removed a Cube;&lt;br /&gt;
VP indicated on the highest-value space on your Player board from which you have removed a Bed tile;&lt;br /&gt;
VP indicated in the highest-value Room on your Player board from which you have removed an Underground tile. You score the VP regardless of whether or not the Rooms are occupied by Bed and/or Guest Mouse tiles;&lt;br /&gt;
VP indicated on the Guest Mouse tiles on your Player board, including any Cheese tile;&lt;br /&gt;
VP indicated on Invention cards in your play area;&lt;br /&gt;
VP from Invention cards in your play area with an End Game effect;&lt;br /&gt;
2VP if you have the Advanced Electricity token;&lt;br /&gt;
1VP for every 5 items between Wood, Metal, and Movement tokens in your play area and Invention cards still in your hand, in any combination;&lt;br /&gt;
1VP for every 2 Joker tokens in your play area.&lt;br /&gt;
The player with the most Victory Points is the winner. In the event of a tie, the tied player rst in turn order wins.&lt;/div&gt;</summary>
		<author><name>KinstKinst</name></author>
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